PS: I think you would get much better results on Newgrounds. More reviews etc etc my games get pretty much nothing here but really good newgrounds
Amaya and Ko
A downloadable game for Windows
A companion adventure of loss, grief and recovery
hold <space> Jump
'e' Confirm (dialogue)
'f' Shield (gameplay)
'q' Block (gameplay)
Extract to folder
Run Unity menu.exe or shortcut.
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You did a fantastic job on the atmoshpere.
I felt really happy being inside playing this game.
I think this is a really great game, but it doesn't come throuhg because of some small things that cause great frustration. Even though I couldn't help but quit at chapter 4. Because of some small issues that are really easy to fix but caused me too great frustration sorry.
1. I died and then I had to start all over again this really frustrated me. I would have loved checkpoints.
The game would be way less frustrating for me if you added more checkpoints. A nice place to add these checkpoints
could be at each new mechanic introduction. Like after you learn you can use Ko as a little umbrella,
or after you get introduced to the oscillation device (google wip+ speeltuin).
Would you be interested in doing a game jam together? We can learn a lot from eachother. I could help with design and programming.
You can check out my work here and see if you're interested.
https://jaswir.newgrounds.com/ (Pirate and Tough Growth my best)